WitchHunt is a social game about telling lies and uncovering the truth.
WitchHunt preserves the simple core gameplay of mafia/werewolf. Witches kill at night, the town argues and votes to kill during the day, and paranoia runs rampant as the town gets smaller and smaller.
Every player gets a simple unique ability–including each of the Witches. This makes every player important to the game’s outcome, and every game a unique experience.
Angels and Demons
Dead players on both sides continue to affect the outcome in big ways. Instead of, you know, sitting in the corner bored and uninvested as they wait for the game finish.
WitchHunt is designed as a competitive game. That means the game has simple rules but advanced strategies, limited only by the creativity of the players.